• GOD-SIMULATION
    Explore a random generated worlds populated by dangerous creatures, build a dwarf fortress, gather resources.
  • DWARVES
    You have control over a tribe of dwarves. You must give them orders, which they will carry out on their own.
  • CRAFTING
    You can craft dozens of different items: building blocks for houses, furniture, weapons, armor, and food for your dwarves.
  • MAGIC
    You can speed up the movement of the dwarves, open small portals, illuminate dark caves and hurl fireballs.
  • MONSTERS
    Especially dangerous are the waves of monsters that appear from time to time from portals.
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WELCOME TO "CRAFT THE WORLD" DEVELOPERS TEAM WEBSITE!

Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress. Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need. Published by Dekovir.

 

Bytebreaker
Developer
48 messages
Play Craft the World with your friends and other players in the hotly anticipated Dig with Friends DLC!

Dig with Friends has two new multiplayer modes that are separated from the single player game and support up to five simultaneous players.

Build an impregnable fortress and fight by your friends’ side to defend it in Survival mode! Waves of familiar monsters and lots of new ones will constantly try to stop you.

Or do you prefer building? Then build an awe-inspiring castle with your friends in Creative mode! No waves of monsters will trouble you unless you summon them yourself to test your castle’s durability.

DLC features
• The community stockpile allows players to share resources easily.
• New monsters with interesting offensive tactics will keep you on your toes.
• Renewable resource veins allow you to mine the ore without worrying about it running out.
• Spawn cubes can generate monsters upon request.
• Don’t forget to defend your main stockpile! If it gets destroyed, you lose.
Bytebreaker
Developer
48 messages
Update 1.4.000
21.03 06:32
+ The tech tree becomes partially open more and more from the very beginning of each level in campaign. Deleted some links limiting access to weapon technologies by interior technologies.

+ Blocks of secret rooms were completely replaced – now rooms consist from stone blocks of the ancient disappeared race instead of the constructions of dwarves and contain the locked doors to dungeons with crowds of monsters. Graphics of the ancient portal was replaced according to new style of secret rooms.

+ New monsters were added to monsters’ waves: a Skeleton Archer, a Zombie Armor-Breaker and a Giant Thrower which can throws small zombies.

+ Added many-tier beds which allow you to save space significantly when constructing a shelter on the initial stages of the level.

+ Added marks on the mini map for displaying the opening portals with waves of monsters.

+ Now displays a cost of a spell near the cursor if it is growing in process of removal from the stockpile (for biomes).

+ Now when removing blocks under the archer towers they turn into resources.

+ Corrected work of a lighting spell – sometimes it didn't open unexplored area.

+ Other minor bug fixes and improvements.

+ Support of a new DLC - Dig with Friends!
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